1. Squash & Stretch – 12 Principles of Animation

1. Squash & Stretch – 12 Principles of Animation

Hey guys, so I decided to make a video
series dedicated to the Twelve Principles of Animation as described by the legendary animators
Frank Thomas and Ollie Johnston So the first
principle is Squash and Stretch This is the principle that animated
objects will get longer or flatter to emphasize their speed, momentum, weight, and mass. Here’s a bouncing ball that
has Squash and Stretch. And here’s one without Squash and Stretch. See the difference? The amount that an
object squashes and stretches says something about its mass The more squash and stretch, the softer
the object the less squash and stretch, the stiffer
the object This first one looks like a water balloon and the second one probably would be a bowling ball Squash a stretch applies to characters
too. Look at how this figure is stretching from the speed that he’s coming down with. Then he squashes after he lands, before settling in his pose. You can also use squash and stretch to
exaggerate facial expressions. Let’s add some squash and stretch to this
face. When his eyes are closed, his face is squashed, and when he opens his eyes in disbelief, his face stretches up and settles back
to normal. It’s very important to keep the volume of the object consistent. This is what a lot of people mess up
with when they’re first trying to do squash and stretch. They’ll elongate the ball like this and
flatten it like this. This is what you should NOT do. the
overall volume of the ball must be the SAME. So as the ball gets longer, it also gets
narrower. When it gets flatter, it also gets wider. The same goes with cubes. If you’re going in with one line, the other lines must go in the opposite direction. The cube should start out narrow, get flat, get narrow again, and then rest. In-betweening with cubes is
easy because you can measure the line in between the two lines and then connect them to make the cube. If you master squash and stretch with cubes, the next step is to try to do it in 3D. Another important note is that the ball does not have to be stretching the
entire time that it’s falling. When it’s just starting to fall, it
should have its normal shape for the most part, and then when it’s just about to hit the
bottom, that’s when it has the most stretch. So do not overdo Squash and Stretch in this sense. Alright, that is all I’ve got
for Squash and Stretch. The next principle will be Anticipation. Hope you learned something and I’ll see
you guys in the next video!

100 Replies to “1. Squash & Stretch – 12 Principles of Animation”

  1. I'm so happy to see my friends to get my money on my way home from work on a Saturday afternoon to and in the first place in my room for a the first place for a long way from the first time in the first time I see you in the first time in the first place in the first time in the first place in the first time in a while

  2. When I first saw this playlist I thought, 'Oh gosh, another list of things to memorize before trying this out.' Unlike EVERYTHING I simply wanted to try, I did not have to go through a complicated list of things I needed to know to perfect it. You make these pretty fun to watch, and they were so interesting I went through all of them in one day. You explained all the necessary details in a no-nonsense way, some I have never experienced. You do pretty good at presentations and REALLY good at animations. I always wanted to try animating but am still yet to have the necessary tools to do it. I saw your 10-year Animator Versus Animation video, and you have amazing story.

    I first created my channel on August 20th, 2016, but have been using YouTube for some years. Now that I have a Google account, I can finally do all the things a regular community user can do and not simply watch videos. I can finally speak my mind through comments and say the things I wished to say for a long time. I'm mostly here to do that, but I am planning on putting a video together where I take a picture of myself every day and put them all together one by one. Though I'm not much of a video person, do expect to see my comments pop up in a lot of my favorite places here. I'm still pretty invisible as of August 26th, 2016 due to low activity, but you can always click on one of my comment icons to go to my channel. See you!

  3. Really nice videos, Im a game designer and honestly I always struggle with animating characters, mostly 3D but with this tutorials Im starting to feel less scared of animation.

    Thanks mate.

  4. This is probably the best contemporary explanation of the 12 principles I've come across. Short, clear, and entertaining. I'm flipping my intro to animation class and this is what I assign students to watch. They come to class ready to animate! Thanks for making my job easier!

  5. what does inbeteweening with cubes mean in terms of squash and strech i really got lost in that part can you please explain it further as im lost

  6. I have a digital animation class and my teacher would show us these videos so we could have a better understanding of how the principles work, and I love watching them ๐Ÿ™‚

  7. Thanks so much! I've known the basics since before I even started, but It's so helpful when it's broken down like this. Maybe now I can improve my animations and eventually work my way to a professional level.

  8. [:3] My cat just watched 3 of these videos in a row!!

    She's 1 year old and this is the SECOND time she has ever watched anything!!!
    The first time was when she watched the entire opening scene of La La Land.

    Further, I'm 90% certain she learned about the concept of frames from watching this series. Whoah.

    Phenomenal to watch her learn from it too.

    Oh, plus I really really loved it,
    fantastic teaching + presentation.

    Will prob watch them all 5 more times.
    YouTube at its best.

    ~ p e a c e ~
    ~ keep up the great work & heart! ~

  9. I don't use flash but I do use Source Filmmaker. Would all of these still apply or only some of these like slow in slow out?

  10. Is it strange that a girl in my class is better than me at squash n stretch in animating when she has zero experience in animation and I've done it like for an entire year? She really has a talant in drawing, and also she's my crush lol

  11. Hola Evita como va el archivo adjunto la factura de los gurises de las diez de la primera vez en la escuela ya volvieron a la plaza mayor y me dijo que me dijo la seรฑora de la primera vez que se quede sin trabajo y me pareciรณ una buena la aplicaciรณn de la escuela y el nรบmero de cuenta para el dรญa de la primera rosa y la primera vez que se sienta bien y me dijo que me dijo la doctora que me ๐Ÿ‡๐Ÿ‡๐Ÿž๐Ÿž๐Ÿž๐Ÿ˜๐Ÿ˜๐Ÿ˜๐Ÿ˜๐Ÿ˜๐Ÿ˜๐Ÿ˜„๐Ÿ˜๐Ÿ˜

  12. Sometimes I wonder why I have to search for this on the net, because my teacher couldn't even explain it this well. With that being said, THANK YOU ๐Ÿ˜€

  13. Hey Dear…A lot of respect and praise from Pakistan… Sir need to know which software u used in making of the example animation?

  14. If you adjust the anchor point to the bottom, you can just adjust vertical scale.
    Edit 1: Use Fixed Mass for horizontal scale. (Only shows frames with num. of pixels=Mass set [and closest])

  15. ๐ผ ๐“Œ๐’ถ๐“ˆ ๐“Œ๐‘œ๐“ƒ๐’น๐‘’๐“‡๐’พ๐“ƒ๐‘” ๐“Œ๐’ฝ๐“Ž ๐’ฝ๐’พ๐“ˆ ๐’ถ๐“ƒ๐’พ๐“‚๐’ถ๐“‰๐’พ๐‘œ๐“ƒ๐“ˆ ๐’ถ๐“‡๐‘’ ๐’ฎ๐’ช ๐‘”๐‘œ๐‘œ๐’น, ๐’ถ๐“ƒ๐’น ๐’ถ๐’ป๐“‰๐‘’๐“‡ ๐“Œ๐’ถ๐“‰๐’ธ๐’ฝ๐’พ๐“ƒ๐‘” ๐’ฝ๐’พ๐“ˆ ๐“‰๐“Š๐“‰๐‘œ๐“‡๐’พ๐’ถ๐“๐“ˆ, ๐ผ ๐’ป๐’พ๐‘”๐“Š๐“‡๐‘’๐’น ๐‘œ๐“Š๐“‰ ๐’พ๐“‰'๐“ˆ ๐’ท๐‘’๐’ธ๐’ถ๐“Š๐“ˆ๐‘’ ๐’ฝ๐’พ๐“ˆ ๐’ถ๐“ƒ๐’พ๐“‚๐’ถ๐“‰๐’พ๐‘œ๐“ƒ๐“ˆ ๐’น๐‘œ๐‘’๐“ˆ๐“ƒ'๐“‰ ๐’ฝ๐’ถ๐“‹๐‘’ ๐’ถ๐“๐“ ๐“‰๐’ฝ๐‘œ๐“ˆ๐‘’ ๐“…๐‘œ๐’พ๐“ƒ๐“‰๐“Ž ๐’ฟ๐‘œ๐’พ๐“ƒ๐“‰๐“ˆ, ๐“๐’พ๐“€๐‘’ ๐‘œ๐“‰๐’ฝ๐‘’๐“‡ ๐’ถ๐“ƒ๐’พ๐“‚๐’ถ๐“‰๐’พ๐‘œ๐“ƒ๐“ˆ ๐’น๐‘œ, ๐“…๐“๐“Š๐“ˆ ๐’œ๐“๐’ถ๐“ƒ ๐’น๐‘œ๐‘’๐“ˆ๐“ƒ'๐“‰ ๐’ถ๐’น๐’น ๐“Œ๐‘œ๐“‡๐’น๐“ˆ ๐“ƒ๐‘’๐’ถ๐“‡ ๐’ฝ๐’พ๐“ˆ ๐’ป๐’พ๐‘”๐“Š๐“‡๐‘’๐“ˆ. ๐ป๐‘’ ๐’ถ๐“๐“ˆ๐‘œ ๐’ถ๐’น๐’น๐“ˆ ๐’ธ๐“๐’ถ๐“ˆ๐“ˆ๐’พ๐’ธ ๐’ถ๐“ƒ๐’น ๐“ˆ๐’ฝ๐’ถ๐“…๐‘’ ๐“‰๐“Œ๐‘’๐‘’๐“ƒ๐“ˆ, ๐“ˆ๐‘œ ๐’พ๐“‰ ๐“๐‘œ๐‘œ๐“€๐“ˆ ๐“‚๐“Š๐’ธ๐’ฝ ๐’ท๐‘’๐“‰๐“‰๐‘’๐“‡.

  16. I wonder if blender has an feature to lock the mass of an object while scaling it. Allowing the sides to pop out for instance.

  17. Thank you, you helped me make my first animation with squash and stretch it was basic just a ball but still thank you ๐Ÿ˜Š

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